I’ve been doing a lot of work with Ambisonic audio in the last year. While I love the addition of a height component to surround sound work, it’s really the fact that it can be decoded to other formats without any data loss that’s really the attraction. Need an octophonic version? Sure! Stereo? You got it! Mono? What’s wrong with you… but ok…

So, here are two of the results, Malleability and Curvilinear Space. Both take very small sounds as their sources (sine waves, small pieces of wood/metal, and a metal spice grinder) and use those to explore larger gestures and forms. But more than that, they both focus on defining and morphing space around the listener. Enjoy!

Leave a Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.